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A Lonely Day

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Devlog

  • Week 3
    February 03, 2026 by hinbotake
    Week 3 - Process This week I focused on creating a block out for my game map in unreal engine. I used cube instances within the engine and scaled everything according to measurements of furniture I fo... Continue reading
  • Week 1
    January 13, 2026 by hinbotake
    Week 1 - Progress This week I focused on designing a layout/map for the home interior I will be modeling for my capstone project, "A Lonely Day". I gathered lots of references and created mood boards... Continue reading
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